In this communication game, two teams compete simultaneously to guess the same concept. The quickest team scores the points. Each group can only see the word cards chosen by the storyteller on their team. Verbal clues are taboo. And the cards contain a limited vocabulary of 105 words: nouns, verbs, adjectives and other types. For example, “water” and “white” could lead to a simple concept like milk. But there are also some trickier categories. Storytellers will need to be creative in their choice of word cards if they want their team to guess a concept like “lactose intolerance”. Guessing players will need to be able to make connections and pay attention to the responses of the opposing team, as these can provide useful clues.
*Alternative recommendation: 4+ players.